CELESTINE 2.0

I started to really like this character after doing my first incarnation nearly six months prior. Getting the stance to look structurally sound was the most time-enveloping part. I was going to a ‘sexy-tough’ look.

I used a lot of pattern overlays in Photoshop to heighten the look of realism.

VIP HOLLA!

I was trying to tackle a difficult angle hoping that if I pulled it off it would result in a more interesting drawing, structure wise anyway. Dynamic poses I find are essential in catching the eye and keeping it. Something I should have embraced much earlier on in life.